AI Insights · Timothy · April 2022
Top 5 Space Games on Android in France Q1 2022
Discover the performance of the top 5 space games on Android in France during Q1 2022, including trends in revenue, downloads, and active users.
The first quarter of 2022 saw some interesting trends among the top 5 space games on the Android platform in France. According to Sensor Tower data, these games showed varied performance in terms of revenue, downloads, and active user metrics.
Star Wars™: Galaxy of Heroes from ELECTRONIC ARTS experienced a decline in weekly downloads, starting at around 3.8K in late December and dropping to approximately 1.5K by the end of March. Despite this, the game maintained a steady revenue stream, peaking at $55.4K in the final week of December and stabilizing around $40K to $42K throughout the quarter. Weekly active users fluctuated, peaking at 93.6K in mid-February and ending the quarter at around 83.4K.
Star Trek™ Fleet Command by Scopely showed a mixed performance. Weekly revenue saw a peak of $40.7K in early February, with fluctuations ending at $25.9K in the last week of March. Downloads decreased from 461 in late December to 204 by the end of March. Active user numbers were relatively stable, hovering around 3.2K to 4.1K throughout the quarter.
Infinite Galaxy from CamelStudio had a relatively stable revenue, peaking at $15.6K at the end of January and ending the quarter at $14.9K. The game saw a spike in downloads in mid-February, reaching 3.1K, but declined to around 1.4K by the end of March. Active users peaked at 6.1K in late February and ended the quarter around 4.4K.
Warhammer 40,000: Lost Crusade by Nuverse showed a decline in revenue, starting at $8K in late December and dropping to about $3.9K by the end of March. Downloads remained low, fluctuating between 79 and 253. Active user numbers also showed a slight decline, from around 3.4K in early January to approximately 2.9K by the end of March.
Space shooter - Galaxy attack from 1SOFT saw a consistent performance in weekly downloads, starting at 13.6K and ending at approximately 10.2K. Revenue saw a notable peak of $6K at the end of March. Active users remained strong, peaking at 102.8K in early February and ending the quarter at around 87.1K.
For more insights and detailed data, visit Sensor Tower.